Recomp / Games / Xbox 360

Skate 3 Bevy preservation

Source-only Rust/Bevy reconstruction of Skate 3's skating and world systems, with asset setup from the user's own disc.

Rewrite Not stated wip
Stars32+2 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushSep 3, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Skate 3 (2010)
Platform
Xbox 360
Method
Rewrite
Provenance
Not stated what this means
Status
wip
Licence
none
Team
chasmlol
Started
2026-09
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Skate 3 you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by chasmlol. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+1 ★ in 4 days ▶ Playable

Xbox 360 · 2010 · ★ 11

Skate 3 (clean room)

Skate 3

Skate 3 on a from-scratch Rust and Bevy engine running in WebGPU, with seven parks rebuilt from regenerated textures, sounds and meshes, two original maps and online rooms for up to ten players.

Clean-room AI-assisted playable
+7 ★ in 4 days

Xbox 360 · 2010 · ★ 229

Skate 3 Mobile

Skate 3

Android build of Skate 3 produced by statically recompiling the Xbox 360 code to ARM64 with a Vulkan renderer; players import their own disc image.

Static recomp AI-assisted
+59 ★ in 4 days

Xbox 360 · 2010 · ★ 1.7k

Skate 3 native recompilation

Skate 3

Native recompilation of the Xbox 360 Skate 3; since v2.0.0 it renders through its own Direct3D 12 and Vulkan backend instead of emulating the console GPU.

Static recomp Not stated
+23 ★ in 4 days

Xbox 360 · 2007 · ★ 536

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led