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Every build says what it contains, its licence, and how it was made.

Clean-room, ROM-free

34

Every texture, sound and model regenerated, so no retail assets ship and nothing needs to be supplied. Most run on decompiled or recompiled code; some run the original program code on an emulator core, and each says which.

Nintendo 64 · 1998 · ★ 0

1080° Snowboarding (clean room)

1080° Snowboarding

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 1998 · ★ 0

Banjo-Kazooie (clean room)

Banjo-Kazooie

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 0

Banjo-Tooie (clean room)

Banjo-Tooie

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 2001 · ★ 0

Conker’s Bad Fur Day (clean room)

Conker’s Bad Fur Day

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 1997 · ★ 0

Diddy Kong Racing (clean room)

Diddy Kong Racing

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Donkey Kong 64 (clean room)

Donkey Kong 64

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 1997 · ★ 0

Doom 64 (clean room)

Doom 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 2001 · ★ 0

Dr. Mario 64 (clean room)

Dr. Mario 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Duke Nukem: Zero Hour (clean room)

Duke Nukem: Zero Hour

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1998 · ★ 0

F-Zero X (clean room)

F-Zero X

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1997 · ★ 0

GoldenEye 007 (clean room)

GoldenEye 007

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Windows · ★ 0

Graveshift (clean room)

Wave-based zombie survival shooters (original game in that style)

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Xbox · 2001 · ★ 0

Halo: Combat Evolved (clean room)

Halo: Combat Evolved

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Harvest Moon 64 (clean room)

Harvest Moon 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1996 · ★ 0

Mario Kart 64 (clean room)

Mario Kart 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1998 · ★ 0

Mario Party (clean room)

Mario Party

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Mario Party 2 (clean room)

Mario Party 2

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 0

Mario Party 3 (clean room)

Mario Party 3

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Windows · 1998 · ★ 0

Open Road (clean room)

Late-1990s Need for Speed games (via the OpenNFS engine)

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 0

Perfect Dark (clean room)

Perfect Dark

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1996 · ★ 0

Pilotwings 64 (clean room)

Pilotwings 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Game Boy · 1996 · ★ 0

Pokémon Red and Blue (clean room)

Pokémon Red and Blue

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Pokémon Snap (clean room)

Pokémon Snap

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 0

Pokémon Stadium 2 (clean room)

Pokémon Stadium 2

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Xbox 360 · 2010 · ★ 10

Skate 3 (clean room)

Skate 3

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1997 · ★ 0

Star Fox 64 (clean room)

Star Fox 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1996 · ★ 0

Super Mario 64 (clean room)

Super Mario 64

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

NES · 1985 · ★ 0

Super Mario Bros. (clean room)

Super Mario Bros.

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

SNES · 1990 · ★ 0

Super Mario World (clean room)

Super Mario World

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1999 · ★ 0

Super Smash Bros. (clean room)

Super Smash Bros.

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 2000 · ★ 0

The Legend of Zelda: Majora's Mask (clean room)

The Legend of Zelda: Majora's Mask

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1998 · ★ 0

The Legend of Zelda: Ocarina of Time (clean room)

The Legend of Zelda: Ocarina of Time

ROM-free: assets regenerated, taint scan 0

Clean-room AI-assisted playable

Nintendo 64 · 1996 · ★ 0

Wave Race 64 (clean room)

Wave Race 64

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Nintendo 64 · 1997 · ★ 0

Yoshi’s Story (clean room)

Yoshi’s Story

Retail program code runs on EmulatorJS; every texture, sound and model was regenerated, so no retail assets ship (taint scan 0).

Clean-room AI-assisted playable

Software in the browser

9

Freely licensed operating systems and apps running in the browser through WebAssembly.

Free original

9

Originals whose data is freely licensed or freeware (shareware episodes and the like).

MS-DOS · 1983 · ★ 57

Digger Remastered

Digger

Hosted on decompgames.com with CC0 replacement data; no original game files are included (Open Digger levels and art)

Decompilation Human-led playable

MS-DOS · 1993 · ★ 1.4k

Freedoom

Doom (game data)

Freedoom data is BSD-licensed and runs on GPL Doom engines

Clean-room Human-led playable

MS-DOS · 1991 · ★ 304

OpenSupaplex

Supaplex

Hosted on decompgames.com with CC0 replacement data; no original game files are included (Open Paths campaign)

Decompilation Human-led playable

MS-DOS · 1995 · ★ 8.4k

OpenTTD

Transport Tycoon Deluxe

Ships with the free OpenGFX, OpenSFX and OpenMSX sets; no original data needed

Rewrite Human-led playable

MS-DOS · 1995 · ★ 582

OpenTyrian

Tyrian 2.1

Tyrian 2.1 data is freeware

Source port Human-led playable

MS-DOS · 1992 · ★ 39

reSL

ShortLine

Hosted on decompgames.com with CC0 replacement data; no original game files are included (Open Junction network)

Decompilation Not stated playable

Multi · ★ 2.9k

ScummVM

Point-and-click adventure engines

Beneath a Steel Sky is distributed as freeware; Lure of the Temptress, Flight of the Amazon Queen and Sołtys are also hosted

Rewrite Human-led playable

MS-DOS · 1993 · ★ 2

skyroads-32x

SkyRoads

Hosted on decompgames.com with CC0 replacement data; no original game files are included (Open Skyways roads)

Decompilation AI-assisted playable

Windows · 1995 · ★ 4.7k

SpaceCadetPinball

3D Pinball for Windows – Space Cadet

Hosted on decompgames.com with CC0 replacement data; no original game files are included (Open Cadet table)

Decompilation Human-led playable

Bring your own file

29

The engine runs here, you pick a file you own. It stays on your device and is never uploaded.

NES · 1990 · ★ 22

dr-mario-disassembly

Dr. Mario

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

NES · 1989 · ★ 88

dragon-warrior-disassembly

Dragon Warrior

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

MS-DOS · 1993 · ★ 38

Dwasm

Doom

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Source port Not stated playable

Game Boy Advance · 2004 · ★ 225

fireemblem8u

Fire Emblem: The Sacred Stones

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2002 · ★ 17

Kirby: Nightmare in Dream Land decompilation

Kirby: Nightmare in Dream Land

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Not stated playable

Game Boy Color · 1998 · ★ 912

LADX-Disassembly

The Legend of Zelda: Link's Awakening DX

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2002 · ★ 67

Metroid Fusion decompilation

Metroid Fusion

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Not stated playable

NES · 1986 · ★ 32

metroid-disassembly

Metroid

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2004 · ★ 148

Metroid: Zero Mission decompilation

Metroid: Zero Mission

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Not stated playable

NES · 1988 · ★ 231

nes-contra-us

Contra

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Not stated playable

NES · ★ 293

NES-Games-Disassembly

Several NES games (including Excitebike)

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Color · 2001 · ★ 220

oracles-disasm

The Legend of Zelda: Oracle of Ages and Oracle of Seasons

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2005 · ★ 284

pmd-red

Pokémon Mystery Dungeon: Red Rescue Team

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Color · 2000 · ★ 2.5k

pokecrystal

Pokémon Crystal

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2004 · ★ 1.7k

pokefirered

Pokémon FireRed and LeafGreen

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Color · 1999 · ★ 726

pokegold

Pokémon Gold and Silver

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2002 · ★ 1.0k

pokeruby

Pokémon Ruby and Sapphire

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Color · 1998 · ★ 329

poketcg

Pokémon Trading Card Game

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy · 1998 · ★ 888

pokeyellow

Pokémon Yellow

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

MS-DOS · 1996 · ★ 55

Qwasm

Quake

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Source port Not stated playable

Mega Drive · 1991 · ★ 449

s1disasm

Sonic the Hedgehog

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Mega Drive · 1992 · ★ 315

s2disasm

Sonic the Hedgehog 2

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

SNES · 1994 · ★ 556

sm (Super Metroid)

Super Metroid

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Rewrite Not stated playable

NES · 1988 · ★ 102

smb2

Super Mario Bros. 2

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

PlayStation · 1997 · ★ 1.1k

sotn-decomp

Castlevania: Symphony of the Night

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2004 · ★ 914

The Minish Cap decompilation

The Legend of Zelda: The Minish Cap

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

Game Boy Advance · 2001 · ★ 16

Wario Land 4 decompilation

Wario Land 4

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Not stated playable

NES · 1986 · ★ 275

zelda1-disassembly

The Legend of Zelda

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Matching decomp Human-led playable

SNES · 1991 · ★ 4.9k

zelda3

The Legend of Zelda: A Link to the Past

Bring your own ROM or game files: read locally in the browser; no copyrighted data is hosted

Rewrite Human-led playable