Recomp / Games / Windows

NFS Carbon for Apple Silicon

Native macOS build of the 2006 PC game for Apple Silicon Macs, made by statically recompiling the game's x86 code. Players bring their own copy.

Static recomp AI-assisted released
Stars30+2 ★ in 4 days
Commits, 30 days51
Latest releasev0.1.11Oct 17, 2026
Last pushOct 17, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Need for Speed: Carbon (2006)
Platform
Windows
Method
Static recomp
Provenance
AI-assisted · CLAUDE.md in repo root and README mentions Claude (GitHub) what this means
Status
released
Licence
unknown
Team
vasist15-source
Started
2026-10
Runs on
macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Need for Speed: Carbon you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by vasist15-source. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+18 ★ in 4 days

Xbox 360 · 2006 · ★ 68

NFS Carbon 360 Recomp

Need for Speed: Carbon (Xbox 360)

Experimental static recompilation of Need for Speed: Carbon for Xbox 360 using ReXGlue, currently a Windows x64 prototype.

Static recomp Not stated
+7 ★ in 4 days

Xbox 360 · 2006 · ★ 40

NFS Carbon Recomp

Need for Speed: Carbon

Static recompilation of Need for Speed: Carbon to native C++ using the ReXGlue SDK.

Static recomp Not stated
+5 ★ in 4 days

Nintendo 64 · 2000 · ★ 60

007: The World Is Not Enough static recompilation

007: The World Is Not Enough

Hobby static recompilation of the N64 game 007: The World Is Not Enough for PC and Steam Deck with widescreen and modern controls.

Static recomp Not stated

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+5 ★ in 4 days

Windows · 2000 · ★ 316

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated