SpeedBreaker
Unofficial static recompilation of the Xbox 360 release of Need for Speed: Most Wanted, producing a native build for Steam Deck, Linux and Mac, plus an experimental iPhone/iPad package.
Static recomp Not stated released
Facts
- Original
- Need for Speed: Most Wanted (Xbox 360 version) (2005)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- Not stated what this means
- Status
- released
- Licence
- GPL-3.0
- Team
- SpeedBreakerProject
- Started
- 2026-10
- Runs on
- Linux, macOS, SteamOS, iOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Need for Speed: Most Wanted (Xbox 360 version) you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by SpeedBreakerProject. Facts last checked 2026-10-14. Suggest a correction
Sources
Related
All games →Most Wanted Vehicles Decomp
Need for Speed: Most Wanted (vehicle physics)
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Need for Speed: Most Wanted
Work-in-progress 1:1 decompilation covering multiple releases of Need for Speed: Most Wanted.
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Native build of the 2005 PC game Need for Speed: Most Wanted for Apple Silicon Macs, made by static recompilation. Needs the user's own PC game files.
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Need for Speed: Most Wanted (2005 PC Black Edition)
Work-in-progress ahead-of-time recompilation of the PC Black Edition of NFS Most Wanted on recomp-kit, with Metal, Vulkan and WebGPU hosts.
nfs-mw
Need for Speed: Most Wanted (2005, PC)
Rust and Bevy rewrite of the 2005 Need for Speed: Most Wanted that loads data from an installed copy. Early milestones cover install checks, container decoding, car and city viewers.
NFSMW Recompiled
Need for Speed: Most Wanted (2005)
Static native recompilation of the Xbox 360 version of Need for Speed: Most Wanted built on the ReXGlue SDK.