RSDKv3 Decompilation
Decompilation of Retro Engine v3 for the 2011 Sonic CD remaster, letting it run on many platforms with your own data file.
Decompilation Human-led releasedFacts
- Original
- Sonic CD (2011) (2011)
- Platform
- Multi
- Method
- Decompilation
- Provenance
- Human-led · Started 2020 by a known volunteer team, predating AI coding agents (repository history) what this means
- Status
- released
- Licence
- unknown
- Team
- RSDKModding
- Started
- 2020-04
- First release
- 2021-01
- Runs on
- Windows, Linux, Android, Switch, iOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Sonic CD (2011) you own. Recomp never links to ROMs, discs or game data.
This project was decompiled by RSDKModding. Facts last checked 2026-10-13.
Sources
Related
All games →G1R Deluxe (Gen1Recomp)
Pokémon Generations 1-3
Despite the name, a hand-written Lua/LÖVE2D recreation of the Gen 1-3 Pokémon games that decodes data and graphics from a player-supplied ROM.
Marathon Recompiled
Sonic the Hedgehog (2006)
Static recompilation of the Xbox 360 Sonic the Hedgehog (2006) into a native PC port, still marked as not ready for public use.
OpenGOAL
Jak and Daxter series
Rebuilds the GOAL language toolchain to decompile the Jak and Daxter games and run them natively on PC; work covers Jak 1 through the later sequels at different stages. You supply your own disc.
Perfect Dark PC port
Perfect Dark
Port of the Perfect Dark decompilation to modern systems, with mouse aim, high frame rates and widescreen. Builds come from CI rather than tagged versions.
re3
Grand Theft Auto III and Vice City
Reverse-engineered source for GTA III (and the reVC branch for Vice City). The GitHub repository has been blocked since a 2021 DMCA takedown and now returns HTTP 451.
Render96ex
Super Mario 64
sm64-port fork from the Render96 team aimed at their HD model and texture packs.