Recomp / Games / Multi

re3

Reverse-engineered source for GTA III (and the reVC branch for Vice City). The GitHub repository has been blocked since a 2021 DMCA takedown and now returns HTTP 451.

Decompilation Human-led archived
Stars—
Commits, 30 days—
Latest release—
Last push—

Facts

Original
Grand Theft Auto III and Vice City (2001)
Platform
Multi
Method
Decompilation
Provenance
Human-led · Built 2019-2021 by the GTAmodding team, predating AI coding agents what this means
Status
archived
Licence
unknown
Team
GTAmodding
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Grand Theft Auto III and Vice City you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by GTAmodding. Facts last checked 2026-10-13.

Timeline

  1. Take-Two DMCA takes down re3

Sources

Something wrong or out of date? Send a correction.

Windows · 1996 · ★ 9.0k

Devilution

Diablo

Reconstructed source for Diablo, guided by symbol data left on the Japanese PlayStation port and a debug build hidden in the PC release. DevilutionX grew from it.

Decompilation Human-led

Windows · 1996 · ★ 9.8k

DevilutionX

Diablo and Hellfire

Modern, cross-platform Diablo built on the Devilution reconstruction; it needs DIABDAT.MPQ from your copy, or plays the shareware data.

Source port Human-led

Multi · 1996 · ★ 3.9k

G1R Deluxe (Gen1Recomp)

Pokémon Generations 1-3

Despite the name, a hand-written Lua/LÖVE2D recreation of the Gen 1-3 Pokémon games that decodes data and graphics from a player-supplied ROM.

Rewrite AI-assisted

Windows · ★ 0

Graveshift (clean room)

Wave-based zombie survival shooters (original game in that style)

Round-based zombie survival in an original cinema map, plus bot deathmatch, on a Three.js engine derived from the MIT-licensed kino-der-toten project, using only CC0 or generated art and sound.

Clean-room AI-assisted playable

Windows · 1999 · ★ 116

GTA2 RE

Grand Theft Auto 2

Reimplements the PC GTA2 10.5 executable function by function, compiled with Visual C++ 6 to match the original code, and can run either standalone or patched into the retail exe.

Matching decomp Not stated

Windows · 1997 · ★ 3.5k

LEGO Island decompilation (isle)

LEGO Island

A complete decompilation of LEGO Island 1.1 that aims for instruction-level accuracy with the original Visual C++ 4.2 build; a portable fork grew from it.

Matching decomp Not stated