Recomp / Games / Windows

GTA2 RE

Reimplements the PC GTA2 10.5 executable function by function, compiled with Visual C++ 6 to match the original code, and can run either standalone or patched into the retail exe.

Matching decomp Not stated wip
Stars116
Commits, 30 days2629
Latest release—
Last pushOct 13, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
Grand Theft Auto 2 (1999)
Platform
Windows
Method
Matching decomp
Provenance
Not stated what this means
Status
wip
Licence
none
Team
CriminalRETeam
Started
2024-09
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Grand Theft Auto 2 you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by CriminalRETeam. Facts last checked 2026-10-14.

Sources

Something wrong or out of date? Send a correction.

Windows · 1996 · ★ 9.0k

Devilution

Diablo

Reconstructed source for Diablo, guided by symbol data left on the Japanese PlayStation port and a debug build hidden in the PC release. DevilutionX grew from it.

Decompilation Human-led

Windows · 1996 · ★ 9.8k

DevilutionX

Diablo and Hellfire

Modern, cross-platform Diablo built on the Devilution reconstruction; it needs DIABDAT.MPQ from your copy, or plays the shareware data.

Source port Human-led

Windows · ★ 0

Graveshift (clean room)

Wave-based zombie survival shooters (original game in that style)

Round-based zombie survival in an original cinema map, plus bot deathmatch, on a Three.js engine derived from the MIT-licensed kino-der-toten project, using only CC0 or generated art and sound.

Clean-room AI-assisted playable

Windows · 1997 · ★ 3.5k

LEGO Island decompilation (isle)

LEGO Island

A complete decompilation of LEGO Island 1.1 that aims for instruction-level accuracy with the original Visual C++ 4.2 build; a portable fork grew from it.

Matching decomp Not stated

Windows · 1998 · ★ 0

Open Road (clean room)

Late-1990s Need for Speed games (via the OpenNFS engine)

A late-90s arcade racer on OpenNFS compiled to WebAssembly: nine classic circuits keep their geometry with regenerated textures, joined by three original tracks and generic cars.

Clean-room AI-assisted playable

Windows · 2007 · ★ 134

Open Test Drive Unlimited (OpenTDU)

Test Drive Unlimited

A new Vulkan-based client for the PC version of Test Drive Unlimited, rebuilt game mode by game mode from the original; it runs on top of an owned install's data and aims at modern-system fixes and cross-platform support.

Rewrite Not stated