Recomp / Games / Wii U

NW Eft decompilation

Decompilation of the Eft effects library from NintendoWare for Cafe as shipped in New Super Mario Bros. U, aimed at research rather than exact matching.

Decompilation Human-led stalled
Stars13
Commits, 30 days0
Latest release—
Last pushJan 15, 2022

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
NintendoWare for Cafe Eft library
Platform
Wii U
Method
Decompilation
Provenance
Human-led · Repo created 2021, predates AI coding tools (GitHub) what this means
Status
stalled
Licence
none
Team
open-ead
Started
2021-05
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of NintendoWare for Cafe Eft library you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by open-ead. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Nintendo Switch · ★ 46

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led

Nintendo Switch · ★ 16

EventFlow decompilation

EventFlow (evfl), Nintendo first-party library

Decompilation of EventFlow, the event-scripting library used in Nintendo first-party Switch games.

Matching decomp Human-led
+1 ★ in 4 days

Wii U · 2013 · ★ 29

Lego City Undercover decompilation

LEGO City Undercover

Decompilation of LEGO City Undercover with function and code progress tracked on decomp.dev; the repository holds no game assets.

Matching decomp Not stated

Wii U · 2013 · ★ 20

OpenLW

Sonic Lost World

Hobby recreation of Sonic Lost World written from Ghidra study of the Wii U and PC builds, targeting PC accuracy; building needs proprietary middleware SDKs.

Rewrite Human-led
+2 ★ in 4 days

Wii U · 2012 · ★ 45

REDPRO2

New Super Mario Bros. U (v1.3.0 US)

Decompilation of New Super Mario Bros. U that began with the graphics system and now covers more code as research needs it; scope is open-ended.

Decompilation Human-led

Wii U · 2012 · ★ 54

sead

Nintendo EAD/EPD engine and libraries

Decompilation of Nintendo EAD's sead framework libraries as found in New Super Mario Bros. U and other games.

Decompilation Human-led