NocturneRecomp
Static recompilation of the Xbox Live Arcade version of Symphony of the Night for Windows and Linux, built on the ReXGlue SDK.
Static recomp Not stated releasedAll 3 Castlevania: Symphony of the Night projects compared →
Facts
- Original
- Castlevania: Symphony of the Night (XBLA) (2007)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- Not stated what this means
- Status
- released
- Licence
- MIT
- Team
- birabittoh
- Started
- 2026-06
- Runs on
- Windows, Linux
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Castlevania: Symphony of the Night (XBLA) you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by birabittoh. Facts last checked 2026-10-14. Suggest a correction
Lineage
Sources
Related
All games →sotn-decomp
Castlevania: Symphony of the Night
Matching decompilation of Symphony of the Night that tracks the PlayStation, PSP and Saturn releases together.
SymphonyRecomp
Castlevania: Symphony of the Night
Open beta static recompilation of the PlayStation Symphony of the Night from BlackLabelHQ; separate from the sotn-decomp project.
007: The World Is Not Enough static recompilation
007: The World Is Not Enough
Hobby static recompilation of the N64 game 007: The World Is Not Enough for PC and Steam Deck with widescreen and modern controls.
AC6Recomp
Ace Combat 6: Fires of Liberation
Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.
AC6Recomp
Ace Combat 6: Fires of Liberation
Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.
Ace Combat 3: Electrosphere, recompiled
Ace Combat 3: Electrosphere
Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.