Recomp / Games / GameCube

GD's Melee

Native PC build of Melee compiled from the matching decompilation, adding rollback netplay, HD rendering, m-ex mod support and Lua scripting. Players supply their own game data.

Source port AI-assisted released
Image: the project's own README · source
Stars16
Commits, 30 days1281
Latest releasev0.3.0Oct 15, 2026
Last pushOct 15, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Super Smash Bros. Melee (NTSC 1.02) (2001)
Platform
GameCube
Method
Source port
Provenance
AI-assisted · CLAUDE.md in repo describe agent workflow (GitHub) what this means
Status
released
Licence
GPL-2.0
Team
GurekamDhillon
Started
2026-09
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Smash Bros. Melee (NTSC 1.02) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by GurekamDhillon. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+15 ★ in 4 days

GameCube · 2001 · ★ 121

Melee Unlocked

Super Smash Bros. Melee (NTSC 1.02)

Native Windows build of Super Smash Bros. Melee compiled from its decompiled C source, with Slippi rollback netplay and an unlocked frame rate, reading data from the player's own disc image.

Source port AI-assisted
+18 ★ in 4 days

GameCube · 2001 · ★ 2.4k

Super Smash Bros. Melee decompilation

Super Smash Bros. Melee

Matching decompilation of the US release of Melee, now fully decompiled. It opens the door to deeper mods and netplay tooling built on real source.

Matching decomp Human-led
+10 ★ in 4 days

GameCube · 2001 · ★ 1.4k

Animal Crossing decompilation

Animal Crossing

A fully matching decompilation of the GameCube Animal Crossing, with a companion project for the Japanese e+ release.

Matching decomp Human-led

GameCube · 2002 · ★ 14

Animal Crossing VR

Animal Crossing

First-person VR version of Animal Crossing for SteamVR and standalone Quest 3, built on the ACGC PC port and ac-decomp; needs the user's US disc image.

Source port Not stated
+1 ★ in 4 days

GameCube · 2003 · ★ 51

Animal Forest e+ Decompilation

Animal Forest e+ (JP)

Decompilation of the Japanese Animal Forest e+ for GameCube, tracking DOL and REL progress.

Matching decomp Not stated

PlayStation · 1995 · ★ 13

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated