DPRecomp
Native PC port of Deadly Premonition produced by static recompilation of the Xbox 360 binary, with a Direct3D 12 renderer. The user supplies their own game files.
Static recomp AI-assisted released
Facts
- Original
- Deadly Premonition (2010)
- Platform
- Xbox 360
- Method
- Static recomp
- Provenance
- AI-assisted · README: developed with Claude through Claude Code what this means
- Status
- released
- Licence
- MIT
- Team
- LittleBitUA
- Started
- 2026-06
- Runs on
- Windows
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Deadly Premonition you own. Recomp never links to ROMs, discs or game data.
This project was recompiled by LittleBitUA. Facts last checked 2026-10-14. Suggest a correction
Lineage
Sources
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