Recomp / Games / Xbox 360

Dead Rising 2: Case West Native PC Port

Static recompilation of the Xbox 360 downloadable epilogue to Dead Rising 2, giving a native Vulkan build for Windows and Linux with keyboard, mouse and controller support.

Static recomp AI-assisted released
Stars85+36 ★ in 4 days
Commits, 30 days50
Latest releasev1.1.2Oct 14, 2026
Last pushOct 14, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Dead Rising 2: Case West (2010)
Platform
Xbox 360
Method
Static recomp
Provenance
AI-assisted · CLAUDE.md present in the repo root (GitHub) what this means
Status
released
Licence
unknown
Team
wivi514
Started
2026-08
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Dead Rising 2: Case West you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by wivi514. Facts last checked 2026-10-14. Suggest a correction

Lineage

Sources

Something wrong or out of date? Send a correction.

+23 ★ in 4 days

Xbox 360 · 2007 · ★ 536

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated

PlayStation · 1999 · ★ 18

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated
+8 ★ in 4 days

Xbox 360 · 2008 · ★ 74

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated

Xbox 360 · 2008 · ★ 20

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated

Xbox 360 · 2008 · ★ 50

Army of Two Recompilation

Army of Two

Unofficial PC port of the Xbox 360 Army of Two, recompiled to C++ with the ReXGlue SDK, with its own Direct3D 12 renderer and online co-op that does not rely on EA servers. Needs your own copy.

Static recomp Not stated