Recomp / Games / Xbox 360

Daytona USA Recompilation

Static recompilation of the Xbox Live Arcade version of Daytona USA using ReXGlue. No game files are included.

Static recomp Not stated wip
Stars212+0 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushJul 26, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Daytona USA (XBLA) (2011)
Platform
Xbox 360
Method
Static recomp
Provenance
Not stated what this means
Status
wip
Licence
none
Team
Subarasheese
Started
2026-05
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Daytona USA (XBLA) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by Subarasheese. Facts last checked 2026-10-14. Suggest a correction

Lineage

Sources

Something wrong or out of date? Send a correction.

+16 ★ in 4 days

Arcade (Sega Model 2) · 1993 · ★ 211

Daytona USA static recompilation

Daytona USA

Translates the Model 2 board's i960 main program and its TGP geometry code into portable C++ and reimplements the graphics hardware natively, checking results against MAME; needs the user's own ROM set and has ports to phones and the Vita.

Static recomp Not stated
+23 ★ in 4 days

Xbox 360 · 2007 · ★ 536

AC6Recomp

Ace Combat 6: Fires of Liberation

Work-in-progress port of Ace Combat 6 built on the ReXGlue SDK, recompiling the PowerPC code to x86-64 while graphics still go through a Xenia-derived backend.

Static recomp Not stated

Xbox 360 · 2007 · ★ 14

AC6Recomp

Ace Combat 6: Fires of Liberation

Unofficial PC port of Ace Combat 6 built by static recompilation with the ReXGlue SDK; reaches gameplay but is unstable.

Static recomp Not stated
+1 ★ in 4 days

Nintendo 64 · 1998 · ★ 32

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+3 ★ in 4 days

Nintendo 64 · 1998 · ★ 41

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted
+8 ★ in 4 days

Xbox 360 · 2008 · ★ 74

Army of Two Recomp

Army of Two

Static recompilation of the Xbox 360 version of Army of Two based on the ReXGlue SDK.

Static recomp Not stated