Vanguard Engine
Clean-room TypeScript RTS engine that reads Red Alert 2 and Yuri's Revenge data files from the user's install, or plays with a bundled set of original replacement assets.
Clean-room AI-assisted wipAll 2 Command & Conquer: Red Alert 2 / Yuri's Revenge projects compared →
Facts
- Original
- Command & Conquer: Red Alert 2 / Yuri's Revenge (2000)
- Platform
- Windows
- Method
- Clean-room
- Provenance
- AI-assisted · README says the bundled original-mode assets are AI-generated what this means
- Status
- wip
- Licence
- GPL-3.0
- Team
- harshilmathur
- Started
- 2026-07
- Runs on
- Web
- Needs the original
- No
How to get it legally
Download it from the official repository. No original files are needed.
This project was rebuilt clean-room by harshilmathur. Facts last checked 2026-10-17. Suggest a correction
Sources
Related
All games →Red Alert 2 Recompiled
Command & Conquer: Red Alert 2 / Yuri's Revenge
Static recompilation of the Red Alert 2 and Yuri's Revenge Win32 executables to native C, built from the user's own installation.
1oom
Master of Orion (1993)
Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.
3D Pinball Space Cadet Disassembly
3D Pinball for Windows: Space Cadet
Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.
Abyss Engine
Diablo II
Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.
Age of Empires Free Software Remake
Age of Empires and The Rise of Rome
C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.
Arcanum Unity Reimplementation
Arcanum: Of Steamworks and Magick Obscura
Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.