Recomp / Games / Windows

Thyme

Open-source reimplementation of the Generals: Zero Hour engine in C++. Last pushed October 2024.

Rewrite Human-led wip
Image: the project's own GitHub preview · source
Stars697+1 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushOct 31, 2024

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Command & Conquer: Generals / Zero Hour (2003)
Platform
Windows
Method
Rewrite
Provenance
Human-led · Repo created 2017, predates AI coding tools (GitHub) what this means
Status
wip
Licence
GPL-2.0
Team
TheAssemblyArmada
Started
2017-01
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Command & Conquer: Generals / Zero Hour you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by TheAssemblyArmada. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 2003 · ★ 17

GeneralsX Web

Command & Conquer: Generals Zero Hour

WebAssembly and WebGPU build of Generals Zero Hour from the GeneralsX port of EA's released source, streaming the user's own installed game files in the browser.

Source port AI-assisted
+1 ★ in 4 days

MS-DOS · 1993 · ★ 111

1oom

Master of Orion (1993)

Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.

Rewrite Human-led

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+5 ★ in 4 days

Windows · 2000 · ★ 316

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+2 ★ in 4 days

Windows · 2001 · ★ 136

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated