Recomp / Games / Windows

Touhou 8 reconstruction

Exact-reconstruction effort for the Japanese 1.00d executable of Imperishable Night, aiming to rebuild the original machine code with the period Visual C++ toolchain.

Matching decomp AI-assisted released
Image: the project's own README · source
Stars118+6 ★ in 4 days
Commits, 30 days42
Latest releasev0.2.1-linux-64bitSep 19, 2026
Last pushOct 15, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Touhou 8: Imperishable Night (2004)
Platform
Windows
Method
Matching decomp
Provenance
AI-assisted · AGENTS.md present in the repo root (GitHub) what this means
Status
released
Licence
MIT
Team
N0zoM1z0
Started
2026-08
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Touhou 8: Imperishable Night you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by N0zoM1z0. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 2004 · ★ 25

Imperishable Night decompilation (GensokyoClub)

Touhou 8: Imperishable Night

Decompilation of Touhou 8 that rebuilds with Visual Studio 2002 and DirectX 8 from the user's own th08 executable.

Matching decomp Not stated

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+5 ★ in 4 days

Windows · 2000 · ★ 316

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+10 ★ in 4 days

GameCube · 2001 · ★ 1.4k

Animal Crossing decompilation

Animal Crossing

A fully matching decompilation of the GameCube Animal Crossing, with a companion project for the Japanese e+ release.

Matching decomp Human-led
+2 ★ in 4 days

Windows · 2001 · ★ 136

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated