Recomp / Games / Nintendo Switch

SSBU Decomp

Matching decompilation of patch 13.0.4 of Super Smash Bros. Ultimate for Switch (AArch64), with verified byte-identical function counts in the README.

Matching decomp AI-assisted wip · 25%
Stars18
Commits, 30 days0
Latest release—
Last pushApr 13, 2026
Progress25%github.com

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Super Smash Bros. Ultimate (13.0.4) (2018)
Platform
Nintendo Switch
Method
Matching decomp
Provenance
AI-assisted · CLAUDE.md in repo root (GitHub) what this means
Status
wip · 25%
Licence
none
Team
sbergeron42
Started
2026-03
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Super Smash Bros. Ultimate (13.0.4) you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by sbergeron42. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+103 ★ in 4 days

Nintendo Switch · 2018 · ★ 196

ssbu-recomp

Super Smash Bros. Ultimate (v13.0.4)

Static recompilation of Smash Ultimate 13.0.4 into a native Windows program with its own runtime and Vulkan renderer, plus tools to turn fighter scripts back into editable C++.

Static recomp AI-generated

Nintendo Switch · ★ 46

agl decompilation

agl (Nintendo first-party graphics library)

Decompilation of agl, the C++ library Nintendo first-party games use for graphics, lighting and AAMP parameters, from the open-ead group.

Matching decomp Human-led
+44 ★ in 4 days

Nintendo Switch · 2017 · ★ 2.3k

Breath of the Wild decompilation

The Legend of Zelda: Breath of the Wild

Experimental decompilation of version 1.5.0 of Breath of the Wild for Switch, run by the Zelda Reverse Engineering Team.

Matching decomp Human-led

PlayStation 2 · 2007 · ★ 25

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated

PlayStation 2 · 2003 · ★ 18

Bullseye

Resident Evil: Dead Aim

Reverse-engineering project for Resident Evil: Dead Aim whose build reassembles the PAL executable byte for byte, with asset ripping and a path toward a full decompilation.

Matching decomp Not stated

Nintendo Switch · 2018 · ★ 20

cttt-decomp

Captain Toad: Treasure Tracker (Switch v1.3.0)

Early decompilation of version 1.3.0 of the Switch release of Captain Toad: Treasure Tracker, working from the user's own main executable.

Matching decomp Human-led