Recomp / Games / PlayStation

REDRIVER2

Reverse-engineered Driver 2 in portable C, translated from the original MIPS code, with ports to desktop systems and the browser.

Decompilation Human-led released
Image: the project's own GitHub preview · source
Stars1.4k+12 ★ in 4 days
Commits, 30 days0
Latest release7.4-rc2Feb 4, 2022
Last pushSep 22, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Driver 2 (1999)
Platform
PlayStation
Method
Decompilation
Provenance
Human-led · Repo created 2020, predates AI coding tools (GitHub) what this means
Status
released
Licence
MIT
Team
OpenDriver2
Started
2020-11
Runs on
Windows, Linux, macOS, Web
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Driver 2 you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by OpenDriver2. Facts last checked 2026-10-14. Suggest a correction

Lineage

Sources

Something wrong or out of date? Send a correction.

+3 ★ in 4 days

PlayStation 2 · ★ 282

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated

PlayStation · 1999 · ★ 18

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

Game Boy Advance · 2003 · ★ 14

Advance Wars 2: Black Hole Rising decompilation

Advance Wars 2: Black Hole Rising

Work-in-progress matching decompilation of Advance Wars 2: Black Hole Rising for GBA; builds still need the original as a base.

Matching decomp Not stated

Game Boy Advance · 2001 · ★ 12

Advance Wars decompilation

Advance Wars

Archived decompilation of the US Advance Wars for GBA that builds a byte-identical copy of the original.

Matching decomp Human-led
+1 ★ in 4 days

Nintendo 64 · 1998 · ★ 32

AeroGauge decompilation

AeroGauge

Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.

Matching decomp Human-led
+3 ★ in 4 days

Nintendo 64 · 1998 · ★ 41

AeroGauge: Recompiled

AeroGauge

Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.

Static recomp AI-assisted