Recomp / Games / PlayStation 2

rac1-native

Native PC port of Ratchet & Clank in which the game's code is ported to C++ function by function and checked against the original; playable through several planets.

Source port Not stated released
Stars50+18 ★ in 4 days
Commits, 30 days140
Latest releasev0.3.0Oct 15, 2026
Last pushOct 17, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Ratchet & Clank (PS2) (2002)
Platform
PlayStation 2
Method
Source port
Provenance
Not stated what this means
Status
released
Licence
MIT
Team
daino-selvatico
Started
2026-10
Runs on
Linux, Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Ratchet & Clank (PS2) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by daino-selvatico. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+8 ★ in 4 days

PlayStation 2 · 2002 · ★ 45

Lombyte

Ratchet & Clank (2002)

Byte-matching decompilation of Ratchet & Clank for PS2, with a native Rust port as a long-term goal; the authors say it is AI-assisted.

Matching decomp AI-assisted
+11 ★ in 4 days

PlayStation 2 · 2002 · ★ 55

Ratchet & Clank (PS2) Decompilation

Ratchet & Clank

Work-in-progress matching decompilation of the original 2002 PlayStation 2 Ratchet & Clank, with progress tracked on decomp.dev.

Matching decomp Not stated
+3 ★ in 4 days

PlayStation 2 · ★ 282

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
+16 ★ in 4 days

PlayStation 2 · 2004 · ★ 97

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

PlayStation 2 · 2007 · ★ 25

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated
+20 ★ in 4 days

PlayStation 2 · 2007 · ★ 99

BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3

Native PC port of the PS2 game's US release built with the PS2Recomp toolchain by translating its MIPS code to C++.

Static recomp Not stated