Recomp / Games / Windows

PyTouhou

Open-source reimplementation of the engine behind the first-generation Windows Touhou games, in Rust and Python.

Rewrite Human-led stalled
Stars33+-1 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushJan 4, 2023

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Touhou Project (Generation 1 Windows games) (2002)
Platform
Windows
Method
Rewrite
Provenance
Human-led · Repo created 2016, predates AI coding tools (GitHub) what this means
Status
stalled
Licence
GPL-3.0
Team
GovanifY
Started
2016-07
Runs on
Windows, Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Touhou Project (Generation 1 Windows games) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by GovanifY. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+2 ★ in 4 days

PC-98 · ★ 877

ReC98

Touhou Project (PC-98 games)

Reverse-engineering and restoration of the PC-98 Touhou games with a detailed progress site.

Matching decomp Human-led
+1 ★ in 4 days

MS-DOS · 1993 · ★ 111

1oom

Master of Orion (1993)

Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.

Rewrite Human-led

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led
+5 ★ in 4 days

Windows · 2000 · ★ 316

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+2 ★ in 4 days

Windows · 2001 · ★ 136

Arcanum Unity Reimplementation

Arcanum: Of Steamworks and Magick Obscura

Fan-made reimplementation of the Arcanum engine, built from scratch in Unity 6 with C# and a 2D URP pipeline.

Rewrite Not stated