Recomp / Games / PlayStation

Open Triad

Java reimplementation of the Triple Triad card minigame from Final Fantasy VIII.

Rewrite Human-led wip
Image: the project's own README · source
Stars49+0 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushNov 13, 2024

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Triple Triad (Final Fantasy VIII card game) (1999)
Platform
PlayStation
Method
Rewrite
Provenance
Human-led · Repo created 2015, predates AI coding tools (GitHub) what this means
Status
wip
Licence
GPL-3.0
Team
benjaminfoo
Started
2015-01
Runs on
Android, Windows, Linux
Needs the original
No

How to get it legally

Download it from the official repository. No original files are needed.

This project was rebuilt by benjaminfoo. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

PlayStation · 1999 · ★ 18

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

PlayStation · 1995 · ★ 13

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated
+11 ★ in 4 days

PlayStation · 1998 · ★ 74

BFM Decomp

Brave Fencer Musashi

Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.

Matching decomp AI-assisted
+7 ★ in 4 days

PlayStation · 1999 · ★ 68

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated

PlayStation · 1997 · ★ 94

C2C

Crash Bandicoot 2: Cortex Strikes Back

Converts the game's MIPS code into C that runs against an emulated PlayStation for I/O, with pieces then hand-decompiled over time.

Binary lift Human-led
+3 ★ in 4 days

PlayStation · 1999 · ★ 75

Chrono Cross decompilation

Chrono Cross (Radical Dreamers version)

Matching decompilation of Chrono Cross based on the Radical Dreamers build, which its description reports as 100% matching.

Matching decomp Not stated