OpenMC2
Open-source reimplementation of Rockstar's Midnight Club 2.
Rewrite Human-led stalledFacts
- Original
- Midnight Club 2 (2003)
- Platform
- Multi
- Method
- Rewrite
- Provenance
- Human-led · Repo created 2016, predates AI coding tools (GitHub) what this means
- Status
- stalled
- Licence
- GPL-3.0
- Team
- OpenMC2
- Started
- 2016-06
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Midnight Club 2 you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by OpenMC2. Facts last checked 2026-10-14. Suggest a correction
Sources
Related
All games →1oom
Master of Orion (1993)
Engine recreation of the original DOS Master of Orion that needs the original files; this fork is no longer in development, with the vanilla branch carrying the latest engine.
Absorb
Minecraft server
Minecraft server reimplementation designed around multithreading and async work, stating it contains no original Minecraft code.
Abyss Engine
Diablo II
Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.
AeroGauge decompilation
AeroGauge
Early-stage decompilation of the US version of the N64 racing game AeroGauge that builds a ROM from source.
AeroGauge: Recompiled
AeroGauge
Native PC version of the N64 racer produced by static recompilation, running the user's own copy with an in-game settings screen.
Automobili Lamborghini: Recompiled
Automobili Lamborghini
Static recompilation of the North American N64 racer into a native port, with release packages for Windows. Still in development.