Recomp / Games / Windows

mvm-reversed

Reverse engineering of the Mann vs. Machine parts of Team Fortress 2 server code, reconstructed function by function as approximate C++. Inactive since 2018.

Decompilation Human-led stalled
Stars37+0 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushNov 25, 2018

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Team Fortress 2 Mann vs. Machine server code (2012)
Platform
Windows
Method
Decompilation
Provenance
Human-led · Repo created 2015, predates AI coding tools (GitHub) what this means
Status
stalled
Licence
none
Team
sigsegv-mvm
Started
2015-10
Runs on
Linux
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Team Fortress 2 Mann vs. Machine server code you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by sigsegv-mvm. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

Windows · 1995 · ★ 77

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Decompilation Human-led

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Absorb

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Clean-room Human-led
+5 ★ in 4 days

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Abyss Engine

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Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

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C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+2 ★ in 4 days

Windows · 2001 · ★ 136

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Arcanum: Of Steamworks and Magick Obscura

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Rewrite Not stated

Windows · 1999 · ★ 11

AutoZone High Stakes

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Rewrite Not stated