Recomp / Games / PlayStation 2

Monster Hunter (JP) decompilation

Decompilation project for the first Japanese release of Monster Hunter on PS2.

Matching decomp Not stated wip
Stars43+1 ★ in 4 days
Commits, 30 days6
Latest release—
Last pushOct 14, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Monster Hunter (initial Japanese release) (2004)
Platform
PlayStation 2
Method
Matching decomp
Provenance
Not stated what this means
Status
wip
Licence
none
Team
2Tie
Started
2025-09
Runs on
PlayStation 2
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Monster Hunter (initial Japanese release) you own. Recomp never links to ROMs, discs or game data.

This project was decompiled by 2Tie. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

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PlayStation 2 · ★ 282

3S Decomp

Street Fighter III: 3rd Strike (PS2)

Decompilation of Street Fighter III: 3rd Strike for PlayStation 2, aiming to recreate source that could allow ports.

Decompilation Not stated
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PlayStation 2 · 2004 · ★ 97

Ace Combat 5 static recompilation

Ace Combat 5: The Unsung War

Windows port of Ace Combat 5 where a Python tool translates every function of the PS2 main executable to native code, with native rendering.

Static recomp Not stated

PlayStation 2 · 2007 · ★ 25

BT3-Decompiled

Dragon Ball Z: Budokai Tenkaichi 3

Matching decompilation of the USA PS2 release of Budokai Tenkaichi 3, rewritten in C that compiles with the original compiler to the disc's bytes.

Matching decomp Not stated
+20 ★ in 4 days

PlayStation 2 · 2007 · ★ 99

BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3

Native PC port of the PS2 game's US release built with the PS2Recomp toolchain by translating its MIPS code to C++.

Static recomp Not stated

PlayStation 2 · 2003 · ★ 18

Bullseye

Resident Evil: Dead Aim

Reverse-engineering project for Resident Evil: Dead Aim whose build reassembles the PAL executable byte for byte, with asset ripping and a path toward a full decompilation.

Matching decomp Not stated
+6 ★ in 4 days

PlayStation 2 · 2000 · ★ 94

Chronicle (DCDecomp)

Dark Cloud

Work-in-progress matching decompilation of Dark Cloud for PS2, tracked separately for the NTSC and PAL releases.

Matching decomp Not stated