Recomp / Games / Windows

LEGO1 Disassemble

Machine-generated compilable disassembly of the LEGO Island game DLL, with x86 assembly wrapped in C++ functions and a Visual Studio solution.

Binary lift Human-led archived
Stars62+0 ★ in 4 days
Commits, 30 days0
Latest release—
Last pushSep 25, 2019archived

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
LEGO Island (LEGO1.DLL) (1997)
Platform
Windows
Method
Binary lift
Provenance
Human-led · Repo created 2019, predates AI coding tools (GitHub) what this means
Status
archived
Licence
none
Team
itsmattkc
Started
2019-09
Runs on
Windows
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of LEGO Island (LEGO1.DLL) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by itsmattkc. Facts last checked 2026-10-14. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

+7 ★ in 4 days

Windows · 1997 · ★ 3.5k

LEGO Island decompilation (isle)

LEGO Island

A complete decompilation of LEGO Island 1.1 that aims for instruction-level accuracy with the original Visual C++ 4.2 build; a portable fork grew from it.

Matching decomp Not stated

Windows · 1995 · ★ 77

3D Pinball Space Cadet Disassembly

3D Pinball for Windows: Space Cadet

Archived disassembly of the Windows pinball game; the author points to the SpaceCadetPinball project for a working version.

Decompilation Human-led

SNES · 1991 · ★ 53

A Link to the Past Disassembly

The Legend of Zelda: A Link to the Past and Four Swords

Disassembly of A Link to the Past and its Four Swords companion.

Decompilation Human-led
+5 ★ in 4 days

Windows · 2000 · ★ 316

Abyss Engine

Diablo II

Clean-room reimplementation of the Diablo II engine written in C, aiming to recreate the original game. Last updated April 2024.

Clean-room Not stated

Windows · 1997 · ★ 128

Age of Empires Free Software Remake

Age of Empires and The Rise of Rome

C++ reimplementation of Age of Empires and its Rise of Rome expansion on the Genie engine design, written as a non-profit hobby project.

Rewrite Human-led
+1 ★ in 4 days

Sega Master System · 1986 · ★ 27

Alex Kidd in Miracle World Disassembly

Alex Kidd in Miracle World

Disassembly project documenting the code of the original Alex Kidd in Miracle World.

Decompilation Human-led