Recomp / Games / Wii

Kinoko

C++ reimplementation of the Mario Kart Wii physics engine.

Rewrite Human-led released
Stars233
Commits, 30 days4
Latest release0.6Sep 4, 2025
Last pushOct 10, 2026

GitHub figures as of 2026-10-14, refreshed daily.

Facts

Original
Mario Kart Wii (physics engine) (2008)
Platform
Wii
Method
Rewrite
Provenance
Human-led · Repo created 2022, predates AI coding tools (GitHub) what this means
Status
released
Licence
MIT
Team
vabold
Started
2022-12
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Mario Kart Wii (physics engine) you own. Recomp never links to ROMs, discs or game data.

This project was rebuilt by vabold. Facts last checked 2026-10-14.

Sources

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