Kinoko
C++ reimplementation of the Mario Kart Wii physics engine.
Rewrite Human-led releasedFacts
- Original
- Mario Kart Wii (physics engine) (2008)
- Platform
- Wii
- Method
- Rewrite
- Provenance
- Human-led · Repo created 2022, predates AI coding tools (GitHub) what this means
- Status
- released
- Licence
- MIT
- Team
- vabold
- Started
- 2022-12
- Runs on
- Windows, Linux, macOS
- Needs the original
- Yes: you supply your own legally obtained copy
How to get it legally
This project ships code only. Build or download it from the official repository, then supply data from a copy of Mario Kart Wii (physics engine) you own. Recomp never links to ROMs, discs or game data.
This project was rebuilt by vabold. Facts last checked 2026-10-14.
Sources
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