Recomp / Games / PlayStation

Dance Dance Revolution 1st Mix Recompiled

Static recompilation of the Japanese PS1 Dance Dance Revolution built on PSXRecomp; the repo holds only configuration and tooling.

Static recomp Not stated released
Stars15
Commits, 30 days0
Latest releaseddr-1st-recomp-0.4.0Sep 15, 2026
Last pushSep 15, 2026

GitHub figures as of 2026-10-18, refreshed daily.

Facts

Original
Dance Dance Revolution (1st Mix, PS1) (1998)
Platform
PlayStation
Method
Static recomp
Provenance
Not stated what this means
Status
released
Licence
none
Team
bmbelo87
Started
2026-09
Runs on
Windows, Linux, macOS
Needs the original
Yes: you supply your own legally obtained copy

How to get it legally

This project ships code only. Build or download it from the official repository, then supply data from a copy of Dance Dance Revolution (1st Mix, PS1) you own. Recomp never links to ROMs, discs or game data.

This project was recompiled by bmbelo87. Facts last checked 2026-10-17. Suggest a correction

Sources

Something wrong or out of date? Send a correction.

PlayStation · 1999 · ★ 18

Ace Combat 3: Electrosphere, recompiled

Ace Combat 3: Electrosphere

Native Windows build of the PlayStation Ace Combat 3, with MIPS code translated to C and linked against rewritten Psy-Q libraries. Ships a software renderer and an enhanced Vulkan renderer.

Static recomp Not stated

Xbox 360 · 2008 · ★ 20

Army of Two Recompilation

Army of Two

Experimental native Windows port of the Xbox 360 game Army of Two, made by statically recompiling its PowerPC code with ReXGlue and rendering through Direct3D 12. Only host code is included; game files come from the user.

Static recomp Not stated

PlayStation · 1995 · ★ 13

Battle Arena Toshinden Recompiled

Battle Arena Toshinden

Static recompilation of the US PlayStation release of Battle Arena Toshinden using psxrecomp, adding optional widescreen, extra-roster mods and two-player rollback netplay.

Static recomp Not stated

Nintendo 64 · 1998 · ★ 17

BearBirdPad

Banjo-Kazooie

iPhone and iPad build of Banjo-Kazooie based on BanjoRecomp, with Metal rendering, configurable touch controls, controller support and import of the user's own game file through Files.

Static recomp AI-assisted
+11 ★ in 4 days

PlayStation · 1998 · ★ 74

BFM Decomp

Brave Fencer Musashi

Matching decompilation of Brave Fencer Musashi (SLUS-00726) in which 218 binaries rebuild byte-identical from C. AI-assisted workflow.

Matching decomp AI-assisted
+7 ★ in 4 days

PlayStation · 1999 · ★ 68

Bloody Roar II Recompiled

Bloody Roar II

Static recompilation of the PlayStation fighter Bloody Roar II into a native PC executable, with builds for the European and US releases. Requires the user's own disc.

Static recomp Not stated